com.google.ar.sceneform.HitTestResult Java Examples
The following examples show how to use
com.google.ar.sceneform.HitTestResult.
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Example #1
Source File: LightingActivity.java From sceneform-samples with Apache License 2.0 | 6 votes |
private Node createMenuNode(Node node, Vector3 localPosition) { Node menu = new Node(); menu.setParent(node); addMenuToNode(menu, localPosition); node.setOnTapListener( new OnTapListener() { @Override public void onTap(HitTestResult hitTestResult, MotionEvent motionEvent) { menu.setEnabled(!menu.isEnabled()); if (openMenuNode != null) { openMenuNode.setEnabled(false); openMenuNode = (openMenuNode == menu) ? null : menu; } else { openMenuNode = menu; } } }); return menu; }
Example #2
Source File: LocationNode.java From ARCore-Location with MIT License | 6 votes |
private boolean isOverlapping(Node n, Ray ray, Vector3 target, Vector3 cameraPosition) { Vector3 nodeDirection = Vector3.subtract(target, cameraPosition); ray.setDirection(nodeDirection); ArrayList<HitTestResult> hitTestResults = locationScene.mArSceneView.getScene().hitTestAll(ray); if (hitTestResults.size() > 0) { HitTestResult closestHit = null; for (HitTestResult hit : hitTestResults) { //Get the closest hit on enabled Node if (hit.getNode() != null && hit.getNode().isEnabled()) { closestHit = hit; break; } } // if closest hit is not the current node, it is hidden behind another node that is closer return closestHit != null && closestHit.getNode() != n; } return false; }