redis-plus-plus

Overview

This is a C++ client for Redis. It's based on hiredis, and written in C++ 11 / C++ 17.

NOTE: I'm not a native speaker. So if the documentation is unclear, please feel free to open an issue or pull request. I'll response ASAP.

Features

Installation

Install hiredis

Since redis-plus-plus is based on hiredis, you should install hiredis first. The minimum version requirement for hiredis is v0.12.1, and you'd better use the latest release of hiredis.

git clone https://github.com/redis/hiredis.git

cd hiredis

make

make install

By default, hiredis is installed at /usr/local. If you want to install hiredis at non-default location, use the following commands to specify the installation path.

make PREFIX=/non/default/path

make PREFIX=/non/default/path install

Install redis-plus-plus

redis-plus-plus is built with CMAKE.

git clone https://github.com/sewenew/redis-plus-plus.git

cd redis-plus-plus

mkdir compile

cd compile

cmake -DCMAKE_BUILD_TYPE=Release ..

make

make install

cd ..

If hiredis is installed at non-default location, you should use CMAKE_PREFIX_PATH to specify the installation path of hiredis. By default, redis-plus-plus is installed at /usr/local. However, you can use CMAKE_INSTALL_PREFIX to install redis-plus-plus at non-default location.

cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH=/path/to/hiredis -DCMAKE_INSTALL_PREFIX=/path/to/install/redis-plus-plus ..

By default, redis-plus-plus is built with -std=c++11 standard. If you want to use the std::string_view and std::optional features, you can also build redis-plus-plus with -std=c++17 standard by specifying the following cmake flag: -DREDIS_PLUS_PLUS_CXX_STANDARD=17.

cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH=/path/to/hiredis -DCMAKE_INSTALL_PREFIX=/path/to/install/redis-plus-plus -DREDIS_PLUS_PLUS_CXX_STANDARD=17 ..

When compiling redis-plus-plus, it also compiles a test program, which might take a while. However, you can disable building test with the following cmake option: -DREDIS_PLUS_PLUS_BUILD_TEST=OFF.

cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH=/path/to/hiredis -DCMAKE_INSTALL_PREFIX=/path/to/install/redis-plus-plus -DREDIS_PLUS_PLUS_BUILD_TEST=OFF ..

Run Tests (Optional)

redis-plus-plus has been fully tested with the following compilers:

gcc version 4.8.5 20150623 (Red Hat 4.8.5-39) (GCC)
gcc version 5.5.0 20171010 (Ubuntu 5.5.0-12ubuntu1)
gcc version 6.5.0 20181026 (Ubuntu 6.5.0-2ubuntu1~18.04)
gcc version 7.4.0 (Ubuntu 7.4.0-1ubuntu1~18.04.1)
gcc version 8.3.0 (Ubuntu 8.3.0-6ubuntu1~18.04.1)
gcc version 9.2.1 20191008 (Ubuntu 9.2.1-9ubuntu2)
clang version 3.9.1-19ubuntu1 (tags/RELEASE_391/rc2)
clang version 4.0.1-10 (tags/RELEASE_401/final)
clang version 5.0.1-4 (tags/RELEASE_501/final)
clang version 6.0.0-1ubuntu2 (tags/RELEASE_600/final)
clang version 7.0.0-3~ubuntu0.18.04.1 (tags/RELEASE_700/final)
clang version 8.0.1-3build1 (tags/RELEASE_801/final)
Apple clang version 11.0.0 (clang-1100.0.33.12)

If you build redis-plus-plus with -DREDIS_PLUS_PLUS_BUILD_TEST=ON (the default behavior), you'll get a test program in compile/test directory: compile/test/test_redis++.

In order to run the tests, you need to set up a Redis instance, and a Redis Cluster. Since the test program will send most of Redis commands to the server and cluster, you need to set up Redis of the latest version (by now, it's 5.0). Otherwise, the tests might fail. For example, if you set up Redis 4.0 for testing, the test program will fail when it tries to send the ZPOPMAX command (a Redis 5.0 command) to the server. If you want to run the tests with other Redis versions, you have to comment out commands that haven't been supported by your Redis, from test source files in redis-plus-plus/test/src/sw/redis++/ directory. Sorry for the inconvenience, and I'll fix this problem to make the test program work with any version of Redis in the future.

NOTE: The latest version of Redis is only a requirement for running the tests. In fact, you can use redis-plus-plus with Redis of any version, e.g. Redis 2.0, Redis 3.0, Redis 4.0, Redis 5.0.

NEVER run the test program in production envronment, since the keys, which the test program reads or writes, might conflict with your application.

In order to run tests with both Redis and Redis Cluster, you can run the test program with the following command:

./compile/test/test_redis++ -h host -p port -a auth -n cluster_node -c cluster_port

If you only want to run tests with Redis, you only need to specify host, port and auth options:

./compile/test/test_redis++ -h host -p port -a auth

Similarly, if you only want to run tests with Redis Cluster, just specify cluster_node, cluster_port and auth options:

./compile/test/test_redis++ -a auth -n cluster_node -c cluster_port

The test program will test running redis-plus-plus in multi-threads environment, and this test will cost a long time. If you want to skip it (not recommended), just comment out the following lines in test/src/sw/redis++/test_main.cpp file.

sw::redis::test::ThreadsTest threads_test(opts, cluster_node_opts);
threads_test.run();

If all tests have been passed, the test program will print the following message:

Pass all tests

Otherwise, it prints the error message.

Performance

redis-plus-plus runs as fast as hiredis, since it's a wrapper of hiredis. You can run test_redis++ in benchmark mode to check the performance in your environment.

./compile/test/test_redis++ -h host -p port -a auth -n cluster_node -c cluster_port -b -t thread_num -s connection_pool_size -r request_num -k key_len -v val_len

The bechmark will generate 100 random binary keys for testing, and the size of these keys is specified by key_len. When the benchmark runs, it will read/write with these keys. So NEVER run the test program in your production environment, otherwise, it might inaccidently delete your data.

Use redis-plus-plus In Your Project

After compiling the code, you'll get both shared library and static library. Since redis-plus-plus depends on hiredis, you need to link both libraries to your Application. Also don't forget to specify the -std=c++11 and thread-related option.

Use Static Libraries

Take gcc as an example.

g++ -std=c++11 -o app app.cpp /path/to/libredis++.a /path/to/libhiredis.a -pthread

If hiredis and redis-plus-plus are installed at non-default location, you should use -I option to specify the header path.

g++ -std=c++11 -I/non-default/install/include/path -o app app.cpp /path/to/libredis++.a /path/to/libhiredis.a -pthread

Use Shared Libraries

g++ -std=c++11 -o app app.cpp -lredis++ -lhiredis -pthread

If hiredis and redis-plus-plus are installed at non-default location, you should use -I and -L options to specify the header and library paths.

g++ -std=c++11 -I/non-default/install/include/path -L/non-default/install/lib/path -o app app.cpp -lredis++ -lhiredis -pthread

When linking with shared libraries, and running your application, you might get the following error message:

error while loading shared libraries: xxx: cannot open shared object file: No such file or directory.

That's because the linker cannot find the shared libraries. In order to solve the problem, you can add the path where you installed hiredis and redis-plus-plus libraries, to LD_LIBRARY_PATH environment variable. For example:

export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib

Check this StackOverflow question for details on how to solve the problem.

Build With Cmake

If you're using cmake to build your application, you need to add hiredis and redis-plus-plus dependencies in your CMakeLists.txt:

# <------------ add hiredis dependency --------------->
find_path(HIREDIS_HEADER hiredis)
target_include_directories(target PUBLIC ${HIREDIS_HEADER})

find_library(HIREDIS_LIB hiredis)
target_link_libraries(target ${HIREDIS_LIB})

# <------------ add redis-plus-plus dependency -------------->
# NOTE: this should be *sw* NOT *redis++*
find_path(REDIS_PLUS_PLUS_HEADER sw)
target_include_directories(target PUBLIC ${REDIS_PLUS_PLUS_HEADER})

find_library(REDIS_PLUS_PLUS_LIB redis++)
target_link_libraries(target ${REDIS_PLUS_PLUS_LIB})

See this issue for a complete example of CMakeLists.txt.

Also, if you installed hiredis and redis-plus-plus at non-default location, you need to run cmake with CMAKE_PREFIX_PATH option to specify the installation path of these two libraries.

cmake -DCMAKE_PREFIX_PATH=/installation/path/to/the/two/libs ..

Getting Started

#include <sw/redis++/redis++.h>

using namespace sw::redis;

try {
    // Create an Redis object, which is movable but NOT copyable.
    auto redis = Redis("tcp://127.0.0.1:6379");

    // ***** STRING commands *****

    redis.set("key", "val");
    auto val = redis.get("key");    // val is of type OptionalString. See 'API Reference' section for details.
    if (val) {
        // Dereference val to get the returned value of std::string type.
        std::cout << *val << std::endl;
    }   // else key doesn't exist.

    // ***** LIST commands *****

    // std::vector<std::string> to Redis LIST.
    std::vector<std::string> vec = {"a", "b", "c"};
    redis.rpush("list", vec.begin(), vec.end());

    // std::initializer_list to Redis LIST.
    redis.rpush("list", {"a", "b", "c"});

    // Redis LIST to std::vector<std::string>.
    vec.clear();
    redis.lrange("list", 0, -1, std::back_inserter(vec));

    // ***** HASH commands *****

    redis.hset("hash", "field", "val");

    // Another way to do the same job.
    redis.hset("hash", std::make_pair("field", "val"));

    // std::unordered_map<std::string, std::string> to Redis HASH.
    std::unordered_map<std::string, std::string> m = {
        {"field1", "val1"},
        {"field2", "val2"}
    };
    redis.hmset("hash", m.begin(), m.end());

    // Redis HASH to std::unordered_map<std::string, std::string>.
    m.clear();
    redis.hgetall("hash", std::inserter(m, m.begin()));

    // Get value only.
    // NOTE: since field might NOT exist, so we need to parse it to OptionalString.
    std::vector<OptionalString> vals;
    redis.hmget("hash", {"field1", "field2"}, std::back_inserter(vals));

    // ***** SET commands *****

    redis.sadd("set", "m1");

    // std::unordered_set<std::string> to Redis SET.
    std::unordered_set<std::string> set = {"m2", "m3"};
    redis.sadd("set", set.begin(), set.end());

    // std::initializer_list to Redis SET.
    redis.sadd("set", {"m2", "m3"});

    // Redis SET to std::unordered_set<std::string>.
    set.clear();
    redis.smembers("set", std::inserter(set, set.begin()));

    if (redis.sismember("set", "m1")) {
        std::cout << "m1 exists" << std::endl;
    }   // else NOT exist.

    // ***** SORTED SET commands *****

    redis.zadd("sorted_set", "m1", 1.3);

    // std::unordered_map<std::string, double> to Redis SORTED SET.
    std::unordered_map<std::string, double> scores = {
        {"m2", 2.3},
        {"m3", 4.5}
    };
    redis.zadd("sorted_set", scores.begin(), scores.end());

    // Redis SORTED SET to std::unordered_map<std::string, double>.
    scores.clear();
    redis.zrangebyscore("sorted_set",
            UnboundedInterval<double>{},            // (-inf, +inf)
            std::inserter(scores, scores.begin()));

    // Only get member names:
    // pass an inserter of std::vector<std::string> type as output parameter.
    std::vector<std::string> without_score;
    redis.zrangebyscore("sorted_set",
            BoundedInterval<double>(1.5, 3.4, BoundType::CLOSED),   // [1.5, 3.4]
            std::back_inserter(without_score));

    // Get both member names and scores:
    // pass an inserter of std::unordered_map<std::string, double> as output parameter.
    std::unordered_map<std::string, double> with_score;
    redis.zrangebyscore("sorted_set",
            BoundedInterval<double>(1.5, 3.4, BoundType::LEFT_OPEN),    // (1.5, 3.4]
            std::inserter(with_score, with_score.end()));

    // ***** SCRIPTING commands *****

    // Script returns a single element.
    auto num = redis.eval<long long>("return 1", {}, {});

    // Script returns an array of elements.
    std::vector<long long> nums;
    redis.eval("return {ARGV[1], ARGV[2]}", {}, {"1", "2"}, std::back_inserter(nums));

    // ***** Pipeline *****

    // Create a pipeline.
    auto pipe = redis.pipeline();

    // Send mulitple commands and get all replies.
    auto pipe_replies = pipe.set("key", "value")
                            .get("key")
                            .rename("key", "new-key")
                            .rpush("list", {"a", "b", "c"})
                            .lrange("list", 0, -1)
                            .exec();

    // Parse reply with reply type and index.
    auto set_cmd_result = pipe_replies.get<bool>(0);

    auto get_cmd_result = pipe_replies.get<OptionalString>(1);

    // rename command result
    pipe_replies.get<void>(2);

    auto rpush_cmd_result = pipe_replies.get<long long>(3);

    std::vector<std::string> lrange_cmd_result;
    pipe_replies.get(4, back_inserter(lrange_cmd_result));

    // ***** Transaction *****

    // Create a transaction.
    auto tx = redis.transaction();

    // Run multiple commands in a transaction, and get all replies.
    auto tx_replies = tx.incr("num0")
                        .incr("num1")
                        .mget({"num0", "num1"})
                        .exec();

    // Parse reply with reply type and index.
    auto incr_result0 = tx_replies.get<long long>(0);

    auto incr_result1 = tx_replies.get<long long>(1);

    std::vector<OptionalString> mget_cmd_result;
    tx_replies.get(2, back_inserter(mget_cmd_result));

    // ***** Generic Command Interface *****

    // There's no *Redis::client_getname* interface.
    // But you can use *Redis::command* to get the client name.
    val = redis.command<OptionalString>("client", "getname");
    if (val) {
        std::cout << *val << std::endl;
    }

    // Same as above.
    auto getname_cmd_str = {"client", "getname"};
    val = redis.command<OptionalString>(getname_cmd_str.begin(), getname_cmd_str.end());

    // There's no *Redis::sort* interface.
    // But you can use *Redis::command* to send sort the list.
    std::vector<std::string> sorted_list;
    redis.command("sort", "list", "ALPHA", std::back_inserter(sorted_list));

    // Another *Redis::command* to do the same work.
    auto sort_cmd_str = {"sort", "list", "ALPHA"};
    redis.command(sort_cmd_str.begin(), sort_cmd_str.end(), std::back_inserter(sorted_list));

    // ***** Redis Cluster *****

    // Create a RedisCluster object, which is movable but NOT copyable.
    auto redis_cluster = RedisCluster("tcp://127.0.0.1:7000");

    // RedisCluster has similar interfaces as Redis.
    redis_cluster.set("key", "value");
    val = redis_cluster.get("key");
    if (val) {
        std::cout << *val << std::endl;
    }   // else key doesn't exist.

    // Keys with hash-tag.
    redis_cluster.set("key{tag}1", "val1");
    redis_cluster.set("key{tag}2", "val2");
    redis_cluster.set("key{tag}3", "val3");

    std::vector<OptionalString> hash_tag_res;
    redis_cluster.mget({"key{tag}1", "key{tag}2", "key{tag}3"},
            std::back_inserter(hash_tag_res));

} catch (const Error &e) {
    // Error handling.
}

API Reference

You can also see redis.h for doxygen style documentation.

Connection

Redis class maintains a connection pool to Redis server. If the connection is broken, Redis reconnects to Redis server automatically.

You can initialize a Redis instance with ConnectionOptions and ConnectionPoolOptions. ConnectionOptions specifies options for connection to Redis server, and ConnectionPoolOptions specifies options for conneciton pool. ConnectionPoolOptions is optional. If not specified, Redis maintains a single connection to Redis server.

ConnectionOptions connection_options;
connection_options.host = "127.0.0.1";  // Required.
connection_options.port = 6666; // Optional. The default port is 6379.
connection_options.password = "auth";   // Optional. No password by default.
connection_options.db = 1;  // Optional. Use the 0th database by default.

// Optional. Timeout before we successfully send request to or receive response from redis.
// By default, the timeout is 0ms, i.e. never timeout and block until we send or receive successfuly.
// NOTE: if any command is timed out, we throw a TimeoutError exception.
connection_options.socket_timeout = std::chrono::milliseconds(200);

// Connect to Redis server with a single connection.
Redis redis1(connection_options);

ConnectionPoolOptions pool_options;
pool_options.size = 3;  // Pool size, i.e. max number of connections.

// Connect to Redis server with a connection pool.
Redis redis2(connection_options, pool_options);

NOTE: if you set ConnectionOptions::socket_timeout, and try to call blocking commands, e.g. Redis::brpop, Redis::blpop, Redis::bzpopmax, Redis::bzpopmin, you must ensure that ConnectionOptions::socket_timeout is larger than the timeout specified with these blocking commands. Otherwise, you might get TimeoutError, and lose message.

See ConnectionOptions and ConnectionPoolOptions for more options.

NOTE: Redis class is movable but NOT copyable.

// auto redis3 = redis1;    // this won't compile.

// But it's movable.
auto redis3 = std::move(redis1);

redis-plus-plus also supports connecting to Redis server with Unix Domain Socket.

ConnectionOptions options;
options.type = ConnectionType::UNIX;
options.path = "/path/to/socket";
Redis redis(options);

You can also connect to Redis server with a URI:

tcp://[[username:]password@]host[:port][/db]

unix://[[username:]password@]path-to-unix-domain-socket[/db]

The scheme and host parts are required, and others are optional. If you're connecting to Redis with Unix Domain Socket, you should use the unix scheme, otherwise, you should use tcp scheme. The following is a list of default values for those optional parts:

NOTE: Redis 6.0 supports ACL, and you can specify a username for the connection. However, before Redis 6.0, you cannot do that.

Also, the following connection options can be specified with the query string of URI, e.g. tcp://127.0.0.1?keep_alive=true&socket_timeout=100ms&connect_timeout=100ms:

NOTE: Options specified in query string are case-sensitive, i.e. all key-value pairs must be in lowercase.

So far, you cannot specify connection pool options with URI, e.g. ConnectionPoolOptions::size.

// Single connection to the given host and port.
Redis redis1("tcp://127.0.0.1:6666");

// Use default port, i.e. 6379.
Redis redis2("tcp://127.0.0.1");

// Connect to Redis with password, and default port.
Redis redis3("tcp://[email protected]");

// Connect to Redis and select the 2nd (db number starts from 0) database.
Redis redis4("tcp://127.0.0.1:6379/2");

// Set keep_alive option to true with query string.
Redis redis5("tcp://127.0.0.1:6379/2?keep_alive=true");

// Set socket_timeout to 50 milliseconds, and connect_timeout to 1 second with query string.
Redis redis6("tcp://127.0.0.1?socket_timeout=50ms&connect_timeout=1s");

// Connect to Unix Domain Socket.
Redis redis7("unix://path/to/socket");

Lazily Create Connection

Connections in the pool are lazily created. When the connection pool is initialized, i.e. the constructor of Redis, Redis does NOT connect to the server. Instead, it connects to the server only when you try to send command. In this way, we can avoid unnecessary connections. So if the pool size is 5, but the number of max concurrent connections is 3, there will be only 3 connections in the pool.

Connection Failure

You don't need to check whether Redis object connects to server successfully. If Redis fails to create a connection to Redis server, or the connection is broken at some time, it throws an exception of type Error when you try to send command with Redis. Even when you get an exception, i.e. the connection is broken, you don't need to create a new Redis object. You can reuse the Redis object to send commands, and the Redis object will try to reconnect to server automatically. If it reconnects successfully, it sends command to server. Otherwise, it throws an exception again.

See the Exception section for details on exceptions.

Reuse Redis object As Much As Possible

It's NOT cheap to create a Redis object, since it will create new connections to Redis server. So you'd better reuse Redis object as much as possible. Also, it's safe to call Redis' member functions in multi-thread environment, and you can share Redis object in multiple threads.

// This is GOOD practice.
auto redis = Redis("tcp://127.0.0.1");
for (auto idx = 0; idx < 100; ++idx) {
    // Reuse the Redis object in the loop.
    redis.set("key", "val");
}

// This is VERY BAD! It's very inefficient.
// NEVER DO IT!!!
for (auto idx = 0; idx < 100; ++idx) {
    // Create a new Redis object for each iteration.
    auto redis = Redis("tcp://127.0.0.1");
    redis.set("key", "val");
}

Send Command to Redis Server

You can send Redis commands through Redis object. Redis has one or more (overloaded) methods for each Redis command. The method has the same (lowercased) name as the corresponding command. For example, we have 3 overload methods for the DEL key [key ...] command:

// Delete a single key.
long long Redis::del(const StringView &key);

// Delete a batch of keys: [first, last).
template <typename Input>
long long Redis::del(Input first, Input last);

// Delete keys in the initializer_list.
template <typename T>
long long Redis::del(std::initializer_list<T> il);

With input parameters, these methods build a Redis command based on Redis protocol, and send the command to Redis server. Then synchronously receive the reply, parse it, and return to the caller.

Let's take a closer look at these methods' parameters and return values.

Parameter Type

Most of these methods have the same parameters as the corresponding commands. The following is a list of parameter types:

Parameter Type Explaination Example Note
StringView Parameters of string type. Normally used for key, value, member name, field name and so on bool Redis::hset(const StringView &key, const StringView &field, const StringView &val) See the StringView section for details on StringView
long long Parameters of integer type. Normally used for index (e.g. list commands) or integer void ltrim(const StringView &key, long long start, long long stop)
long long decrby(const StringView &key, long long decrement)
double Parameters of floating-point type. Normally used for score (e.g. sorted set commands) or number of floating-point type double incrbyfloat(const StringView &key, double increment)
std::chrono::duration
std::chrono::time_point
Time-related parameters bool expire(const StringView &key, const std::chrono::seconds &timeout)
bool expireat(const StringView &key, const std::chrono::time_point<std::chrono::system_clock, std::chrono::seconds> &tp)
std::pair<StringView, StringView> Used for Redis hash's (field, value) pair bool hset(const StringView &key, const std::pair<StringView, StringView> &item)
std::pair<double, double> Used for Redis geo's (longitude, latitude) pair OptionalLongLong georadius(const StringView &key, const std::pair<double, double> &location, double radius, GeoUnit unit, const StringView &destination, bool store_dist, long long count)
pair of iterators Use a pair of iterators to specify a range of input, so that we can pass the data in a STL container to these methods template < typename Input >
long long del(Input first, Input last)
Throw an exception, if it's an empty range, i.e. first == last
std::initializer_list< T > Use an initializer list to specify a batch of input template < typename T >
long long del(std::initializer_list< T > il)
some options Options for some commands UpdateType, template < typename T > class BoundedInterval See command_options.h for details
StringView

std::string_view is a good option for the type of string parameters. However, by now, not all compilers support std::string_view. So if you build redis-plus-plus with -std=c++11 standard (i.e. the default behavior), we wrote a simple version, i.e. StringView. Instead, if you build redis-plus-plus with -std=c++17 standard (i.e. by specifying -DREDIS_PLUS_PLUS_CXX_STANDARD=17 with cmake command), you can use std::string_view, and we have a typedef for it: using StringView = std::string_view.

Since there are conversions from std::string and c-style string to StringView, you can just pass std::string or c-style string to methods that need a StringView parameter.

// bool Redis::hset(const StringView &key, const StringView &field, const StringView &val)

// Pass c-style string to StringView.
redis.hset("key", "field", "value");

// Pass std::string to StringView.
std::string key = "key";
std::string field = "field";
std::string val = "val";
redis.hset(key, field, val);

// Mix std::string and c-style string.
redis.hset(key, field, "value");

Return Type

Redis protocol defines 5 kinds of replies:

Also these replies might be NULL. For instance, when you try to GET the value of a nonexistent key, Redis returns a NULL Bulk String Reply.

As we mentioned above, replies are parsed into return values of these methods. The following is a list of return types:

Return Type Explaination Example Note
void Status Reply that should always return a string of "OK" RENAME, SETEX
std::string Status Reply that NOT always return "OK", and Bulk String Reply PING, INFO
bool Integer Reply that always returns 0 or 1 EXPIRE, HSET See the Boolean Return Value section for the meaning of a boolean return value
long long Integer Reply that not always return 0 or 1 DEL, APPEND
double Bulk String Reply that represents a double INCRBYFLOAT, ZINCRBY
std::pair Array Reply with exactly 2 elements. Since the return value is always an array of 2 elements, we return the 2 elements as a std::pair's first and second elements BLPOP
std::tuple Array Reply with fixed length and has more than 2 elements. Since length of the returned array is fixed, we return the array as a std::tuple BZPOPMAX
output iterator General Array Reply with non-fixed/dynamic length. We use STL-like interface to return this kind of array replies, so that you can insert the return value into a STL container easily MGET, LRANGE Also, sometimes the type of output iterator decides which options to send with the command. See the Examples section for details
Optional< T > For any reply of type T that might be NULL GET, LPOP, BLPOP, BZPOPMAX See the Optional section for details on Optional<T>
Boolean Return Value

The return type of some methods, e.g. EXPIRE, HSET, is bool. If the method returns false, it DOES NOT mean that Redis failed to send the command to Redis server. Instead, it means that Redis server returns an Integer Reply, and the value of the reply is 0. Accordingly, if the method returns true, it means that Redis server returns an Integer Reply, and the value of the reply is 1. You can check Redis commands manual for what do 0 and 1 stand for.

For example, when we send EXPIRE command to Redis server, it returns 1 if the timeout was set, and it returns 0 if the key doesn't exist. Accordingly, if the timeout was set, Redis::expire returns true, and if the key doesn't exist, Redis::expire returns false.

So, never use the return value to check if the command has been successfully sent to Redis server. Instead, if Redis failed to send command to server, it throws an exception of type Error. See the Exception section for details on exceptions.

Optional

std::optional is a good option for return type, if Redis might return NULL REPLY. Again, since not all compilers support std::optional so far, if you build redis-plus-plus with -std=c++11 standard (i.e. the default behavior), we implement our own simple version, i.e. template Optional<T>. Instead, if you build redis-plus-plus with -std=c++17 standard (i.e. by specifying -DREDIS_PLUS_PLUS_CXX_STANDARD=17 with cmake command), you can use std::optional, and we have a typedef for it: template <typename T> using Optional = std::optional<T>.

Take the GET and MGET commands for example:

// Or just: auto val = redis.get("key");
Optional<std::string> val = redis.get("key");

// Optional<T> has a conversion to bool.
// If it's NOT a null Optional<T> object, it's converted to true.
// Otherwise, it's converted to false.
if (val) {
    // Key exists. Dereference val to get the string result.
    std::cout << *val << std::endl;
} else {
    // Redis server returns a NULL Bulk String Reply.
    // It's invalid to dereference a null Optional<T> object.
    std::cout << "key doesn't exist." << std::endl;
}

std::vector<Optional<std::string>> values;
redis.mget({"key1", "key2", "key3"}, std::back_inserter(values));
for (const auto &val : values) {
    if (val) {
        // Key exist, process the value.
    }
}

We also have some typedefs for some commonly used Optional<T>:

using OptionalString = Optional<std::string>;

using OptionalLongLong = Optional<long long>;

using OptionalDouble = Optional<double>;

using OptionalStringPair = Optional<std::pair<std::string, std::string>>;

Examples

Let's see some examples on how to send commands to Redis server.

Various Parameter Types
// ***** Parameters of StringView type *****

// Implicitly construct StringView with c-style string.
redis.set("key", "value");

// Implicitly construct StringView with std::string.
std::string key("key");
std::string val("value");
redis.set(key, val);

// Explicitly pass StringView as parameter.
std::vector<char> large_data;
// Avoid copying.
redis.set("key", StringView(large_data.data(), large_data.size()));

// ***** Parameters of long long type *****

// For index.
redis.bitcount(key, 1, 3);

// For number.
redis.incrby("num", 100);

// ***** Parameters of double type *****

// For score.
redis.zadd("zset", "m1", 2.5);
redis.zadd("zset", "m2", 3.5);
redis.zadd("zset", "m3", 5);

// For (longitude, latitude).
redis.geoadd("geo", std::make_tuple("member", 13.5, 15.6));

// ***** Time-related parameters *****

using namespace std::chrono;

redis.expire(key, seconds(1000));

auto tp = time_point_cast<seconds>(system_clock::now() + seconds(100));
redis.expireat(key, tp);

// ***** Some options for commands *****

if (redis.set(key, "value", milliseconds(100), UpdateType::NOT_EXIST)) {
    std::cout << "set OK" << std::endl;
}

redis.linsert("list", InsertPosition::BEFORE, "pivot", "val");

std::vector<std::string> res;

// (-inf, inf)
redis.zrangebyscore("zset", UnboundedInterval<double>{}, std::back_inserter(res));

// [3, 6]
redis.zrangebyscore("zset",
    BoundedInterval<double>(3, 6, BoundType::CLOSED),
    std::back_inserter(res));

// (3, 6]
redis.zrangebyscore("zset",
    BoundedInterval<double>(3, 6, BoundType::LEFT_OPEN),
    std::back_inserter(res));

// (3, 6)
redis.zrangebyscore("zset",
    BoundedInterval<double>(3, 6, BoundType::OPEN),
    std::back_inserter(res));

// [3, 6)
redis.zrangebyscore("zset",
    BoundedInterval<double>(3, 6, BoundType::RIGHT_OPEN),
    std::back_inserter(res));

// [3, +inf)
redis.zrangebyscore("zset",
    LeftBoundedInterval<double>(3, BoundType::RIGHT_OPEN),
    std::back_inserter(res));

// (3, +inf)
redis.zrangebyscore("zset",
    LeftBoundedInterval<double>(3, BoundType::OPEN),
    std::back_inserter(res));

// (-inf, 6]
redis.zrangebyscore("zset",
    RightBoundedInterval<double>(6, BoundType::LEFT_OPEN),
    std::back_inserter(res));

// (-inf, 6)
redis.zrangebyscore("zset",
    RightBoundedInterval<double>(6, BoundType::OPEN),
    std::back_inserter(res));

// ***** Pair of iterators *****

std::vector<std::pair<std::string, std::string>> kvs = {{"k1", "v1"}, {"k2", "v2"}, {"k3", "v3"}};
redis.mset(kvs.begin(), kvs.end());

std::unordered_map<std::string, std::string> kv_map = {{"k1", "v1"}, {"k2", "v2"}, {"k3", "v3"}};
redis.mset(kv_map.begin(), kv_map.end());

std::unordered_map<std::string, std::string> str_map = {{"f1", "v1"}, {"f2", "v2"}, {"f3", "v3"}};
redis.hmset("hash", str_map.begin(), str_map.end());

std::unordered_map<std::string, double> score_map = {{"m1", 20}, {"m2", 12.5}, {"m3", 3.14}};
redis.zadd("zset", score_map.begin(), score_map.end());

std::vector<std::string> keys = {"k1", "k2", "k3"};
redis.del(keys.begin(), keys.end());

// ***** Parameters of initializer_list type *****

redis.mset({
    std::make_pair("k1", "v1"),
    std::make_pair("k2", "v2"),
    std::make_pair("k3", "v3")
});

redis.hmset("hash",
    {
        std::make_pair("f1", "v1"),
        std::make_pair("f2", "v2"),
        std::make_pair("f3", "v3")
    });

redis.zadd("zset",
    {
        std::make_pair("m1", 20.0),
        std::make_pair("m2", 34.5),
        std::make_pair("m3", 23.4)
    });

redis.del({"k1", "k2", "k3"});
Various Return Types
// ***** Return void *****

redis.save();

// ***** Return std::string *****

auto info = redis.info();

// ***** Return bool *****

if (!redis.expire("nonexistent", std::chrono::seconds(100))) {
    std::cerr << "key doesn't exist" << std::endl;
}

if (redis.setnx("key", "val")) {
    std::cout << "set OK" << std::endl;
}

// ***** Return long long *****

auto len = redis.strlen("key");
auto num = redis.del({"a", "b", "c"});
num = redis.incr("a");

// ***** Return double *****

auto real = redis.incrbyfloat("b", 23.4);
real = redis.hincrbyfloat("c", "f", 34.5);

// ***** Return Optional<std::string>, i.e. OptionalString *****

auto os = redis.get("kk");
if (os) {
    std::cout << *os << std::endl;
} else {
    std::cerr << "key doesn't exist" << std::endl;
}

os = redis.spop("set");
if (os) {
    std::cout << *os << std::endl;
} else {
    std::cerr << "set is empty" << std::endl;
}

// ***** Return Optional<long long>, i.e. OptionalLongLong *****

auto oll = redis.zrank("zset", "mem");
if (oll) {
    std::cout << "rank is " << *oll << std::endl;
} else {
    std::cerr << "member doesn't exist" << std::endl;
}

// ***** Return Optional<double>, i.e. OptionalDouble *****

auto ob = redis.zscore("zset", "m1");
if (ob) {
    std::cout << "score is " << *ob << std::endl;
} else {
    std::cerr << "member doesn't exist" << std::endl;
}

// ***** Return Optional<pair<string, string>> *****

auto op = redis.blpop({"list1", "list2"}, std::chrono::seconds(2));
if (op) {
    std::cout << "key is " << op->first << ", value is " << op->second << std::endl;
} else {
    std::cerr << "timeout" << std::endl;
}

// ***** Output iterators *****

std::vector<OptionalString> os_vec;
redis.mget({"k1", "k2", "k3"}, std::back_inserter(os_vec));

std::vector<std::string> s_vec;
redis.lrange("list", 0, -1, std::back_inserter(s_vec));

std::unordered_map<std::string, std::string> hash;
redis.hgetall("hash", std::inserter(hash, hash.end()));
// You can also save the result in a vecotr of string pair.
std::vector<std::pair<std::string, std::string>> hash_vec;
redis.hgetall("hash", std::back_inserter(hash_vec));

std::unordered_set<std::string> str_set;
redis.smembers("s1", std::inserter(str_set, str_set.end()));
// You can also save the result in a vecotr of string.
s_vec.clear();
redis.smembers("s1", std::back_inserter(s_vec));
SCAN Commands
auto cursor = 0LL;
auto pattern = "*pattern*";
auto count = 5;
std::unordered_set<std::string> keys;
while (true) {
    cursor = redis.scan(cursor, pattern, count, std::inserter(keys, keys.begin()));
    // Default pattern is "*", and default count is 10
    // cursor = redis.scan(cursor, std::inserter(keys, keys.begin()));

    if (cursor == 0) {
        break;
    }
}
Command Overloads

Sometimes the type of output iterator decides which options to send with the command.

// If the output iterator is an iterator of a container of string,
// we send *ZRANGE* command without the *WITHSCORES* option.
std::vector<std::string> members;
redis.zrange("list", 0, -1, std::back_inserter(members));

// If it's an iterator of a container of a <string, double> pair,
// we send *ZRANGE* command with *WITHSCORES* option.
std::unordered_map<std::string, double> res_with_score;
redis.zrange("list", 0, -1, std::inserter(res_with_score, res_with_score.end()));

// The above examples also apply to other command with the *WITHSCORES* options,
// e.g. *ZRANGEBYSCORE*, *ZREVRANGE*, *ZREVRANGEBYSCORE*.

// Another example is the *GEORADIUS* command.

// Only get members.
members.clear();
redis.georadius("geo",
            std::make_pair(10.1, 11.1),
            100,
            GeoUnit::KM,
            10,
            true,
            std::back_inserter(members));

// If the iterator is an iterator of a container of tuple<string, double>,
// we send the *GEORADIUS* command with *WITHDIST* option.
std::vector<std::tuple<std::string, double>> mem_with_dist;
redis.georadius("geo",
            std::make_pair(10.1, 11.1),
            100,
            GeoUnit::KM,
            10,
            true,
            std::back_inserter(mem_with_dist));

// If the iterator is an iterator of a container of tuple<string, double, string>,
// we send the *GEORADIUS* command with *WITHDIST* and *WITHHASH* options.
std::vector<std::tuple<std::string, double, std::string>> mem_with_dist_hash;
redis.georadius("geo",
            std::make_pair(10.1, 11.1),
            100,
            GeoUnit::KM,
            10,
            true,
            std::back_inserter(mem_with_dist_hash));

// If the iterator is an iterator of a container of
// tuple<string, string, pair<double, double>, double>,
// we send the *GEORADIUS* command with *WITHHASH*, *WITHCOORD* and *WITHDIST* options.
std::vector<std::tuple<std::string, double, std::string>> mem_with_hash_coord_dist;
redis.georadius("geo",
            std::make_pair(10.1, 11.1),
            100,
            GeoUnit::KM,
            10,
            true,
            std::back_inserter(mem_with_hash_coord_dist));

Please see redis.h for doxygen style API references and examples, and see the tests for other examples.

Exception

Redis throws exceptions if it receives an Error Reply or something bad happens, e.g. failed to create a connection to server, or connection to server is broken. All exceptions derived from Error class. See errors.h for details.

NOTE: NULL REPLY is not taken as an exception. For example, if we try to GET a non-existent key, we'll get a NULL Bulk String Reply. Instead of throwing an exception, we return the NULL REPLY as a null Optional<T> object. Also see Optional section.

Normally, when exception happens, you don't need to create a Redis object. It's exception safe, and you can reuse the Redis object. Even if the connection to Redis server is broken, and it throws some exception, say, IoError. The next time when you send command with the Redis object, it will try to reconnect to Redis server automatically. This rule also applies to RedisCluster. However, if Pipeline, Transcation and Subscriber throws exception, you need to destroy the object, and create a new one. See the corresponding documentation for details.

Examples

The following is an example on how to catch these exceptions:

try {
    redis.set("key", "value");

    // Wrong type error
    redis.lpush("key", {"a", "b", "c"});
} catch (const ReplyError &err) {
    // WRONGTYPE Operation against a key holding the wrong kind of value
    cout << err.what() << endl;
} catch (const TimeoutError &err) {
    // reading or writing timeout
} catch (const ClosedError &err) {
    // the connection has been closed.
} catch (const IoError &err) {
    // there's an IO error on the connection.
} catch (const Error &err) {
   // other errors
}

Generic Command Interface

There're too many Redis commands, we haven't implemented all of them. However, you can use the generic Redis::command methods to send any commands to Redis. Unlike other client libraries, Redis::command doesn't use format string to combine command arguments into a command string. Instead, you can directly pass command arguments of StringView type or arithmetic type as parameters of Redis::command. For the reason why we don't use format string, please see this discussion.

auto redis = Redis("tcp://127.0.0.1");

// Redis class doesn't have built-in *CLIENT SETNAME* method.
// However, you can use Redis::command to send the command manually.
redis.command<void>("client", "setname", "name");
auto val = redis.command<OptionalString>("client", "getname");
if (val) {
    std::cout << *val << std::endl;
}

// NOTE: the following code is for example only. In fact, Redis has built-in
// methods for the following commands.

// Arguments of the command can be strings.
// NOTE: for SET command, the return value is NOT always void, I'll explain latter.
redis.command<void>("set", "key", "100");

// Arguments of the command can be a combination of strings and integers.
auto num = redis.command<long long>("incrby", "key", 1);

// Argument can also be double.
auto real = redis.command<double>("incrbyfloat", "key", 2.3);

// Even the key of the command can be of arithmetic type.
redis.command<void>("set", 100, "value");

val = redis.command<OptionalString>("get", 100);

// If the command returns an array of elements.
std::vector<OptionalString> result;
redis.command("mget", "k1", "k2", "k3", std::back_inserter(result));

// Or just parse it into a vector.
result = redis.command<std::vector<OptionalString>>("mget", "k1", "k2", "k3");

// Arguments of the command can be a range of strings.
auto set_cmd_strs = {"set", "key", "value"};
redis.command<void>(set_cmd_strs.begin(), set_cmd_strs.end());

auto get_cmd_strs = {"get", "key"};
val = redis.command<OptionalString>(get_cmd_strs.begin(), get_cmd_strs.end());

// If it returns an array of elements.
result.clear();
auto mget_cmd_strs = {"mget", "key1", "key2"};
redis.command(mget_cmd_strs.begin(), mget_cmd_strs.end(), std::back_inserter(result));

NOTE: The name of some Redis commands is composed with two strings, e.g. CLIENT SETNAME. In this case, you need to pass these two strings as two arguments for Redis::command.

// This is GOOD.
redis.command<void>("client", "setname", "name");

// This is BAD, and will fail to send command to Redis server.
// redis.command<void>("client setname", "name");

As I mentioned in the comments, the SET command not always returns void. Because if you try to set a (key, value) pair with NX or XX option, you might fail, and Redis will return a NULL REPLY. Besides the SET command, there're other commands whose return value is NOT a fixed type, you need to parse it by yourself. For example, Redis::set method rewrite the reply of SET command, and make it return bool type, i.e. if no NX or XX option specified, Redis server will always return an "OK" string, and Redis::set returns true; if NX or XX specified, and Redis server returns a NULL REPLY, Redis::set returns false.

So Redis class also has other overloaded command methods, these methods return a ReplyUPtr, i.e. std::unique_ptr<redisReply, ReplyDeleter>, object. Normally you don't need to parse it manually. Instead, you only need to pass the reply to template <typename T> T reply::parse(redisReply &) to get a value of type T. Check the Return Type section for valid T types. If the command returns an array of elements, besides calling reply::parse to parse the reply to an STL container, you can also call template <typename Output> reply::to_array(redisReply &reply, Output output) to parse the result into an array or STL container with an output iterator.

Let's rewrite the above examples:

auto redis = Redis("tcp://127.0.0.1");

redis.command("client", "setname", "name");
auto r = redis.command("client", "getname");
assert(r);

// If the command returns a single element,
// use `reply::parse<T>(redisReply&)` to parse it.
auto val = reply::parse<OptionalString>(*r);
if (val) {
    std::cout << *val << std::endl;
}

// Arguments of the command can be strings.
redis.command("set", "key", "100");

// Arguments of the command can be a combination of strings and integers.
r = redis.command("incrby", "key", 1);
auto num = reply::parse<long long>(*r);

// Argument can also be double.
r = redis.command("incrbyfloat", "key", 2.3);
auto real = reply::parse<double>(*r);

// Even the key of the command can be of arithmetic type.
redis.command("set", 100, "value");

r = redis.command("get", 100);
val = reply::parse<OptionalString>(*r);

// If the command returns an array of elements.
r = redis.command("mget", "k1", "k2", "k3");
// Use `reply::to_array(redisReply&, OutputIterator)` to parse the result into an STL container.
std::vector<OptionalString> result;
reply::to_array(*r, std::back_inserter(result));

// Or just call `reply::parse` to parse it into vector.
result = reply::parse<std::vector<OptionalString>>(*r);

// Arguments of the command can be a range of strings.
auto get_cmd_strs = {"get", "key"};
r = redis.command(get_cmd_strs.begin(), get_cmd_strs.end());
val = reply::parse<OptionalString>(*r);

// If it returns an array of elements.
result.clear();
auto mget_cmd_strs = {"mget", "key1", "key2"};
r = redis.command(mget_cmd_strs.begin(), mget_cmd_strs.end());
reply::to_array(*r, std::back_inserter(result));

In fact, there's one more Redis::command method:

template <typename Cmd, typename ...Args>
auto command(Cmd cmd, Args &&...args)
    -> typename std::enable_if<!std::is_convertible<Cmd, StringView>::value, ReplyUPtr>::type;

However, this method exposes some implementation details, and is only for internal use. You should NOT use this method.

Publish/Subscribe

You can use Redis::publish to publish messages to channels. Redis randomly picks a connection from the underlying connection pool, and publishes message with that connection. So you might publish two messages with two different connections.

When you subscribe to a channel with a connection, all messages published to the channel are sent back to that connection. So there's NO Redis::subscribe method. Instead, you can call Redis::subscriber to create a Subscriber and the Subscriber maintains a connection to Redis. The underlying connection is a new connection, NOT picked from the connection pool. This new connection has the same ConnectionOptions as the Redis object.

With Subscriber, you can call Subscriber::subscribe, Subscriber::unsubscribe, Subscriber::psubscribe and Subscriber::punsubscribe to send SUBSCRIBE, UNSUBSCRIBE, PSUBSCRIBE and PUNSUBSCRIBE commands to Redis.

Thread Safety

Subscriber is NOT thread-safe. If you want to call its member functions in multi-thread environment, you need to synchronize between threads manually.

Exception

If any of the Subscriber's method throws an exception other than ReplyError or TimeoutError, you CANNOT use it any more. Instead, you have to destroy the Subscriber object, and create a new one.

Subscriber Callbacks

There are 6 kinds of messages:

We call messages of SUBSCRIBE, UNSUBSCRIBE, PSUBSCRIBE and PUNSUBSCRIBE types as META MESSAGEs.

In order to process these messages, you can set callback functions on Subscriber:

All these callback interfaces pass std::string by value, and you can take their ownership (i.e. std::move) safely.

Consume Messages

You can call Subscriber::consume to consume messages published to channels/patterns that the Subscriber has been subscribed.

Subscriber::consume waits for message from the underlying connection. If the ConnectionOptions::socket_timeout is reached, and there's no message sent to this connection, Subscriber::consume throws a TimeoutError exception. If ConnectionOptions::socket_timeout is 0ms, Subscriber::consume blocks until it receives a message.

After receiving the message, Subscriber::consume calls the callback function to process the message based on message type. However, if you don't set callback for a specific kind of message, Subscriber::consume will ignore the received message, i.e. no callback will be called.

Examples

The following example is a common pattern for using Subscriber:

// Create a Subscriber.
auto sub = redis.subscriber();

// Set callback functions.
sub.on_message([](std::string channel, std::string msg) {
            // Process message of MESSAGE type.
        });

sub.on_pmessage([](std::string pattern, std::string channel, std::string msg) {
            // Process message of PMESSAGE type.
        });

sub.on_meta([](Subscriber::MsgType type, OptionalString channel, long long num) {
            // Process message of META type.
        });

// Subscribe to channels and patterns.
sub.subscribe("channel1");
sub.subscribe({"channel2", "channel3"});

sub.psubscribe("pattern1*");

// Consume messages in a loop.
while (true) {
    try {
        sub.consume();
    } catch (const Error &err) {
        // Handle exceptions.
    }
}

If ConnectionOptions::socket_timeout is set, you might get TimeoutError exception before receiving a message:

while (true) {
    try {
        sub.consume();
    } catch (const TimeoutError &e) {
        // Try again.
        continue;
    } catch (const Error &err) {
        // Handle other exceptions.
    }
}

The above examples use lambda as callback. If you're not familiar with lambda, you can also set a free function as callback. Check this issue for detail.

Pipeline

Pipeline is used to reduce RTT (Round Trip Time), and speed up Redis queries. redis-plus-plus supports pipeline with the Pipeline class.

Create Pipeline

You can create a pipeline with Redis::pipeline method, which returns a Pipeline object.

ConnectionOptions connection_options;
ConnectionPoolOptions pool_options;

Redis redis(connection_options, pool_options);

auto pipe = redis.pipeline();

When creating a Pipeline object, Redis::pipeline method creates a new connection to Redis server. This connection is NOT picked from the connection pool, but a newly created connection. This connection has the same ConnectionOptions as other connections in the connection pool. Pipeline object maintains the new connection, and all piped commands are sent through this connection.

NOTE: Creating a Pipeline object is NOT cheap, since it creates a new connection. So you'd better reuse the Pipeline object as much as possible.

Send Commands

You can send Redis commands through the Pipeline object. Just like the Redis class, Pipeline has one or more (overloaded) methods for each Redis command. However, you CANNOT get the replies until you call Pipeline::exec. So these methods do NOT return the reply, instead they return the Pipeline object itself. And you can chain these methods calls.

pipe.set("key", "val").incr("num").rpush("list", {0, 1, 2}).command("hset", "key", "field", "value");

Get Replies

Once you finish sending commands to Redis, you can call Pipeline::exec to get replies of these commands. You can also chain Pipeline::exec with other commands.

pipe.set("key", "val").incr("num");
auto replies = pipe.exec();

// The same as:
replies = pipe.set("key", "val").incr("num).exec();

In fact, these commands won't be sent to Redis, until you call Pipeline::exec. So Pipeline::exec does 2 work in order: send all piped commands, then get all replies from Redis.

Also you can call Pipeline::discard to discard those piped commands.

pipe.set("key", "val").incr("num");

pipe.discard();

Parse Replies

Pipeline::exec returns a QueuedReplies object, which contains replies of all commands that have been sent to Redis. You can use QueuedReplies::get method to get and parse the ith reply. It has 3 overloads:

Check the Return Type section for details on the return types of the result.

auto replies = pipe.set("key", "val").incr("num").lrange("list", 0, -1).exec();

auto set_cmd_result = replies.get<bool>(0);

auto incr_cmd_result = replies.get<long long>(1);

std::vector<std::string> list_cmd_result;
replies.get(2, std::back_inserter(list_cmd_result));

Exception

If any of Pipeline's method throws an exception other than ReplyError, the Pipeline object enters an invalid state. You CANNOT use it any more, but only destroy the object, and create a new one.

Thread Safety

Pipeline is NOT thread-safe. If you want to call its member functions in multi-thread environment, you need to synchronize between threads manually.

Transaction

Transaction is used to make multiple commands runs atomically.

Create Transaction

You can create a transaction with Redis::transaction method, which returns a Transaction object.

ConnectionOptions connection_options;
ConnectionPoolOptions pool_options;

Redis redis(connection_options, pool_options);

auto tx = redis.transaction();

As the Pipeline class, Transaction maintains a newly created connection to Redis. This connection has the same ConnectionOptions as the Redis object.

NOTE: Creating a Transaction object is NOT cheap, since it creates a new connection. So you'd better reuse the Transaction as much as possible.

Also you don't need to send MULTI command to Redis. Transaction will do that for you automatically.

Send Commands

Transaction shares most of implementation with Pipeline. It has the same interfaces as Pipeline. You can send commands as what you do with Pipeline object.

tx.set("key", "val").incr("num").lpush("list", {0, 1, 2}).command("hset", "key", "field", "val");

Execute Transaction

When you call Transaction::exec, you explicitly ask Redis to execute those queued commands, and return the replies. Otherwise, these commands won't be executed. Also, you can call Transaction::discard to discard the execution, i.e. no command will be executed. Both Transaction::exec and Transaction::discard can be chained with other commands.

auto replies = tx.set("key", "val").incr("num").exec();

tx.set("key", "val").incr("num");

// Discard the transaction.
tx.discard();

Parse Replies

See Pipeline's Parse Replies section for how to parse the replies.

Piped Transaction

Normally, we always send multiple commnds in a transaction. In order to improve the performance, you can send these commands in a pipeline. You can create a piped transaction by passing true as parameter of Redis::transaction method.

// Create a piped transaction
auto tx = redis.transaction(true);

With this piped transaction, all commands are sent to Redis in a pipeline.

Exception

If any of Transaction's method throws an exception other than WatchError or ReplyError, the Transaction object enters an invalid state. You CANNOT use it any more, but only destroy the object and create a new one.

Thread Safety

Transacation is NOT thread-safe. If you want to call its member functions in multi-thread environment, you need to synchronize between threads manually.

Watch

WATCH is used to provide a check-and-set(CAS) behavior to Redis transactions.

The WATCH command must be sent in the same connection as the transaction. And normally after the WATCH command, we also need to send some other commands to get data from Redis before executing the transaction. Take the following check-and-set case as an example:

WATCH key           // watch a key
val = GET key       // get value of the key
new_val = val + 1   // incr the value
MULTI               // begin the transaction
SET key new_val     // set value only if the value is NOT modified by others
EXEC                // try to execute the transaction.
                    // if val has been modified, the transaction won't be executed.

However, with Transaction object, you CANNOT get the result of commands until the whole transaction has been finished. Instead, you need to create a Redis object from the Transaction object. The created Redis object shares the connection with Transaction object. With this created Redis object, you can send WATCH command and any other Redis commands to Redis server, and get the result immediately.

Let's see how to implement the above example with redis-plus-plus:

auto redis = Redis("tcp://127.0.0.1");

// Create a transaction.
auto tx = redis.transaction();

// Create a Redis object from the Transaction object. Both objects share the same connection.
auto r = tx.redis();

// If the watched key has been modified by other clients, the transaction might fail.
// So we need to retry the transaction in a loop.
while (true) {
    try {
        // Watch a key.
        r.watch("key");

        // Get the old value.
        auto val = r.get("key");
        auto num = 0;
        if (val) {
            num = std::stoi(*val);
        } // else use default value, i.e. 0.

        // Incr value.
        ++num;

        // Execute the transaction.
        auto replies = tx.set("key", std::to_string(num)).exec();

        // Transaction has been executed successfully. Check the result and break.

        assert(replies.size() == 1 && replies.get<bool>(0) == true);

        break;
    } catch (const WatchError &err) {
        // Key has been modified by other clients, retry.
        continue;
    } catch (const Error &err) {
        // Something bad happens, and the Transaction object is no longer valid.
        throw;
    }
}

Redis Cluster

redis-plus-plus supports Redis Cluster. You can use RedisCluster class to send commands to Redis Cluster. It has similar interfaces as Redis class.

Connection

RedisCluster connects to all master nodes in the cluster. For each master node, it maintains a connection pool. By now, it doesn't connect to slave nodes.

You can initialize a RedisCluster instance with ConnectionOptions and ConnectionPoolOptions. You only need to set one master node's host & port in ConnectionOptions, and RedisCluster will get other nodes' info automatically (with the CLUSTER SLOTS command). For each master node, it creates a connection pool with the specified ConnectionPoolOptions. If ConnectionPoolOptions is not specified, RedisCluster maintains a single connection to every master node.

// Set a master node's host & port.
ConnectionOptions connection_options;
connection_options.host = "127.0.0.1";  // Required.
connection_options.port = 7000; // Optional. The default port is 6379.
connection_options.password = "auth"; // Optional. No password by default.

// Automatically get other nodes' info,
// and connect to every master node with a single connection.
RedisCluster cluster1(connection_options);

ConnectionPoolOptions pool_options;
pool_options.size = 3;

// For each master node, maintains a connection pool of size 3.
RedisCluster cluster2(connection_options, pool_options);

You can also specify connection option with an URI. However, in this way, you can only use default ConnectionPoolOptions, i.e. pool of size 1, and CANNOT specify password.

// Specify a master node's host & port.
RedisCluster cluster3("tcp://127.0.0.1:7000");

// Use default port, i.e. 6379.
RedisCluster cluster4("tcp://127.0.0.1");
Note

Interfaces

As we mentioned above, RedisCluster's interfaces are similar to Redis. It supports most of Redis' interfaces, including the generic command interface (see Redis' API Reference section for details), except the following:

Since there's no key parameter, RedisCluster has no idea on to which node these commands should be sent. However there're 2 workarounds for this problem:

Also you can use the hash tags to send multiple-key commands.

See the example section for details.

Publish/Subscribe

You can publish and subscribe messages with RedisCluster. The interfaces are exactly the same as Redis, i.e. use RedisCluster::publish to publish messages, and use RedisCluster::subscriber to create a subscriber to consume messages. See Publish/Subscribe section for details.

Pipeline and Transaction

You can also create Pipeline and Transaction objects with RedisCluster, but the interfaces are different from Redis. Since all commands in the pipeline and transaction should be sent to a single node in a single connection, we need to tell RedisCluster with which node the pipeline or transaction should be created.

Instead of specifing the node's IP and port, RedisCluster's pipeline and transaction interfaces allow you to specify the node with a hash tag. RedisCluster will calculate the slot number with the given hash tag, and create a pipeline or transaction with the node holding the slot.

Pipeline RedisCluster::pipeline(const StringView &hash_tag);

Transaction RedisCluster::transaction(const StringView &hash_tag, bool piped = false);

With the created Pipeline or Transaction object, you can send commands with keys located on the same node as the given hash_tag. See Examples section for an example.

Examples

#include <sw/redis++/redis++.h>

using namespace sw::redis;

auto redis_cluster = RedisCluster("tcp://127.0.0.1:7000");

redis_cluster.set("key", "value");
auto val = redis_cluster.get("key");
if (val) {
    std::cout << *val << std::endl;
}

// With hash-tag.
redis_cluster.set("key{tag}1", "val1");
redis_cluster.set("key{tag}2", "val2");
redis_cluster.set("key{tag}3", "val3");
std::vector<OptionalString> hash_tag_res;
redis_cluster.mget({"key{tag}1", "key{tag}2", "key{tag}3"},
        std::back_inserter(hash_tag_res));

redis_cluster.lpush("list", {"1", "2", "3"});
std::vector<std::string> list;
redis_cluster.lrange("list", 0, -1, std::back_inserter(list));

// Pipeline.
auto pipe = redis_cluster.pipeline("counter");
auto replies = pipe.incr("{counter}:1").incr("{counter}:2").exec();

// Transaction.
auto tx = redis_cluster.transaction("key");
replies = tx.incr("key").get("key").exec();

// Create a Redis object with hash-tag.
// It connects to the Redis instance that holds the given key, i.e. hash-tag.
auto r = redis_cluster.redis("hash-tag");

// And send command without key parameter to the server.
r.command("client", "setname", "connection-name");

NOTE: When you use RedisCluster::redis(const StringView &hash_tag) to create a Redis object, instead of picking a connection from the underlying connection pool, it creates a new connection to the corresponding Redis server. So this is NOT a cheap operation, and you should try to reuse this newly created Redis object as much as possible.

// This is BAD! It's very inefficient.
// NEVER DO IT!!!
// After sending PING command, the newly created Redis object will be destroied.
cluster.redis("key").ping();

// Then it creates a connection to Redis, and closes the connection after sending the command.
cluster.redis("key").command("client", "setname", "hello");

// Instead you should reuse the Redis object.
// This is GOOD!
auto redis = cluster.redis("key");

redis.ping();
redis.command("client", "setname", "hello");

Details

RedisCluster maintains the newest slot-node mapping, and sends command directly to the right node. Normally it works as fast as Redis. If the cluster reshards, RedisCluster will follow the redirection, and it will finally update the slot-node mapping. It can correctly handle the following resharding cases:

redis-plus-plus is able to handle both MOVED and ASK redirections, so it's a complete Redis Cluster client.

If master is down, the cluster will promote one of its replicas to be the new master. redis-plus-plus can also handle this case:

Redis Sentinel

Redis Sentinel provides high availability for Redis. If Redis master is down, Redis Sentinels will elect a new master from slaves, i.e. failover. Besides, Redis Sentinel can also act like a configuration provider for clients, and clients can query master or slave address from Redis Sentinel. So that if a failover occurs, clients can ask the new master address from Redis Sentinel.

redis-plus-plus supports getting Redis master or slave's IP and port from Redis Sentinel. In order to use this feature, you only need to initialize Redis object with Redis Sentinel info, which is composed with 3 parts: std::shared_ptr<Sentinel>, master name and role (master or slave).

Before using Redis Sentinel with redis-plus-plus, ensure that you have read Redis Sentinel's doc.

Sentinel

You can create a std::shared_ptr<Sentinel> object with SentinelOptions.

SentinelOptions sentinel_opts;
sentinel_opts.nodes = {{"127.0.0.1", 9000},
                        {"127.0.0.1", 9001},
                        {"127.0.0.1", 9002}};   // Required. List of Redis Sentinel nodes.

// Optional. Timeout before we successfully connect to Redis Sentinel.
// By default, the timeout is 100ms.
sentinel_opts.connect_timeout = std::chrono::milliseconds(200);

// Optional. Timeout before we successfully send request to or receive response from Redis Sentinel.
// By default, the timeout is 100ms.
sentinel_opts.socket_timeout = std::chrono::milliseconds(200);

auto sentinel = std::make_shared<Sentinel>(sentinel_opts);

SentinelOptions::connect_timeout and SentinelOptions::socket_timeout CANNOT be 0ms, i.e. no timeout and block forever. Otherwise, redis-plus-plus will throw an exception.

See SentinelOptions for more options.

Role

Besides std::shared_ptr<Sentinel> and master name, you also need to specify a role. There are two roles: Role::MASTER, and Role::SLAVE.

With Role::MASTER, redis-plus-plus will always connect to current master instance, even if a failover occurs. Each time when redis-plus-plus needs to create a new connection to master, or a connection is broken, and it needs to reconnect to master, redis-plus-plus will ask master address from Redis Sentinel, and connects to current master. If a failover occurs, redis-plus-plus can automatically get the address of the new master, and refresh all connections in the underlying connection pool.

Similarly, with Role::SLAVE, redis-plus-plus will always connect to a slave instance. A master might have several slaves, redis-plus-plus will randomly pick one, and connect to it, i.e. all connections in the underlying connection pool, connect to the same slave instance. If the connection is broken, while this slave instance is still an alive slave, redis-plus-plus will reconnect to this slave. However, if this slave instance is down, or it has been promoted to be the master, redis-plus-plus will randomly connect to another slave. If there's no slave alive, it throws an exception.

Create Redis With Sentinel

When creating a Redis object with sentinel, besides the sentinel info, you should also provide ConnectionOptions and ConnectionPoolOptions. These two options are used to connect to Redis instance. ConnectionPoolOptions is optional, if not specified, it creates a single connection the instance.

ConnectionOptions connection_opts;
connection_opts.password = "auth";  // Optional. No password by default.
connection_opts.connect_timeout = std::chrono::milliseconds(100);   // Required.
connection_opts.socket_timeout = std::chrono::milliseconds(100);    // Required.

ConnectionPoolOptions pool_opts;
pool_opts.size = 3; // Optional. The default size is 1.

auto redis = Redis(sentinel, "master_name", Role::MASTER, connection_opts, pool_opts);

You might have noticed that we didn't specify the host and port fields for ConnectionOptions. Because, Redis will get these info from Redis Sentinel. Also, in this case, ConnectionOptions::connect_timeout and ConnectionOptions::socket_timeout CANNOT be 0ms, otherwise, it throws an exception. So you always need to specify these two timeouts manually.

After creating the Redis object with sentinel, you can send commands with it, just like an ordinary Redis object.

If you want to write to master, and scale read with slaves. You can use the following pattern:

auto sentinel = std::make_shared<Sentinel>(sentinel_opts);

auto master = Redis(sentinel, "master_name", Role::MASTER, connection_opts, pool_opts);

auto slave = Redis(sentinel, "master_name", Role::SLAVE, connection_opts, pool_opts);

// Write to master.
master.set("key", "value");

// Read from slave.
slave.get("key");

Redis Stream

Since Redis 5.0, it introduces a new data type: Redis Stream. redis-plus-plus has built-in methods for all stream commands except the XINFO command (of course, you can use the Generic Command Interface to send XINFO command).

However, the replies of some streams commands, i.e. XPENDING, XREAD, are complex. So I'll give some examples to show you how to work with these built-in methods.

Examples

auto redis = Redis("tcp://127.0.0.1");

using Attrs = std::vector<std::pair<std::string, std::string>>;

// You can also use std::unordered_map, if you don't care the order of attributes:
// using Attrs = std::unordered_map<std::string, std::string>;

Attrs attrs = { {"f1", "v1"}, {"f2", "v2"} };

// Add an item into the stream. This method returns the auto generated id.
auto id = redis.xadd("key", "*", attrs.begin(), attrs.end());

// Each item is assigned with an id: pair<id, attributes>.
using Item = std::pair<std::string, Attrs>;
using ItemStream = std::vector<Item>;

// If you don't care the order of items in the stream, you can also use unordered_map:
// using ItemStream = std::unordered_map<std::string, Attrs>;

// Read items from a stream, and return at most 10 items.
// You need to specify a key and an id (timestamp + offset).
std::unordered_map<std::string, ItemStream> result;
redis.xread("key", id, 10, std::inserter(result, result.end()));

// Read from multiple streams. For each stream, you need to specify a key and an id.
std::unordered_map<std::string, std::string> keys = { {"key", id}, {"another-key", "0-0"} };
redis.xread(keys.begin(), keys.end(), 10, std::inserter(result, result.end()));

// Block for at most 1 second if currently there's no data in the stream.
redis.xread("key", id, std::chrono::seconds(1), 10, std::inserter(result, result.end()));

// Block for multiple streams.
redis.xread(keys.begin(), keys.end(), std::chrono::seconds(1), 10, std::inserter(result, result.end()));

// Read items in a range:
ItemStream item_stream;
redis.xrange("key", "-", "+", std::back_inserter(item_stream));

// Trim the stream to a given number of items. After the operation, the stream length is NOT exactly
// 10. Instead, it might be much larger than 10.
// `XTRIM key MAXLEN 10`
redis.xtrim("key", 10);

// In order to trim the stream to exactly 10 items, specify the third argument, i.e. approx, as false.
// `XTRIM key MAXLEN ~ 10`
redis.xtrim("key", 10, false);

// Delete an item from the stream.
redis.xdel("key", id);

// Create a consumer group.
redis.xgroup_create("key", "group", "$");

// If the stream doesn't exist, you can set the fourth argument, i.e. MKSTREAM, to be true.
// redis.xgroup_create("key", "group", "$", true);

id = redis.xadd("key", "*", attrs.begin(), attrs.end());

// Read item by a consumer of a consumer group.
redis.xreadgroup("group", "consumer", "key", ">", 1, std::inserter(result, result.end()));

using PendingItem = std::tuple<std::string, std::string, long long, long long>;
std::vector<PendingItem> pending_items;

// Get pending items of a speicified consumer.
redis.xpending("key", "group", "-", "+", 1, "consumer", std::back_inserter(pending_items));

redis.xack("key", "group", id);

redis.xgroup_delconsumer("key", "group", "consumer");
redis.xgroup_destroy("key", "group");

If you have any problem on sending stream commands to Redis, please feel free to let me know.

Redis Recipes

We can create many interesting data structures and algorithms based on Redis, such as Redlock. We call these data structures and algorithms as Redis Recipes. redis-plus-plus will support some of these recipes.

NOTE: These recipes will be first implemented on the recipes branch. I'd like to hear your feedback on the API of these recipes, and when these APIs become stable, I'll merge the code into the master branch. So APIs on the recipes branch are NOT stable, and might be changed in the future.

Redlock

Redlock is a distributed lock based on Redis. Thanks to @wingunder's suggestion, redis-plus-plus supports Redlock now. @wingunder and I made two different implementation of Redlock: one based on Lua script, and the other based on transaction. The Lua script version should be faster, and also it has many other parameters to control the behavior. However, if you are not allowed to, or don't want to run Lua scripts inside Redis, you could try using the transaction version.

Examples

auto redis1 = Redis("tcp://127.0.0.1:7000");
auto redis2 = Redis("tcp://127.0.0.1:7001");
auto redis3 = Redis("tcp://127.0.0.1:7002");

// Lua script version:
{
    RedLockMutex mtx({redis1, redis2, redis3}, "resource");

    // Not locked.
    RedLock<RedLockMutex> lock(mtx, std::defer_lock);

    // Try to get the lock, and keep 30 seconds.
    // It returns the validity time of the lock, i.e. the lock is only
    // valid in *validity_time*, after that the lock might be acquired by others.
    // If failed to acquire the lock, throw an exception of Error type.
    auto validity_time = lock.try_lock(std::chrono::seconds(30));

    // Extend the lock before the lock expired.
    validity_time = lock.extend_lock(std::chrono::seconds(10));

    // You can unlock explicitly.
    lock.unlock();
} // If unlock() is not called, the lock will be unlocked automatically when it's destroied.

// Transaction version:
{
    RedMutex mtx({redis1, redis2, redis3}, "resource");

    RedLock<RedMutex> lock(mtx, std::defer_lock);
    auto validity_time = lock.try_lock(std::chrono::seconds(30));
    validity_time = lock.extend_lock(std::chrono::seconds(30));

    // You can unlock explicitly.
    lock.unlock();
}

Please refer to the code for detail. I'll enhance the doc in the future.

Author

redis-plus-plus is written by sewenew, who is also active on StackOverflow.